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TMCNet:  QUEPASA CORP - 10-K - MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS.

[March 14, 2012]

QUEPASA CORP - 10-K - MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS.

(Edgar Glimpses Via Acquire Media NewsEdge) You should read the following discussion in conjunction with our audited historical consolidated financial statements, which are included elsewhere in this Form 10-K. Management's Discussion and Analysis of Financial Condition and Results of Operations contains forward-looking statements that reflect our plans, estimates, and beliefs. Our actual results could differ materially from those discussed in the forward-looking statements. Factors that could cause or contribute to these differences include those discussed elsewhere in this report, particularly in "Risk Factors," located under Item 1A.

30 --------------------------------------------------------------------------------Company Overview Our mission is to be the best place to meet new people. We develop mobile and internet platforms to make meeting people fun through social games and apps. Our social graph is not the people you know but the people you want to know. We believe the ubiquity of the smart phone and emergence of social networks will fundamentally transform how people discover one another and make relationships in a mobile-first world.

Highlights for 2011 included: · As of December 31, 2011 registered users increased to 78.1 million, up from the 27.3 million reported at the end of the fourth quarter of 2010.

· Page views totaled 5.43 billion in the fourth quarter of 2011, up from the 521 million page views in the same period of 2010. Sequentially, page views were up in the fourth quarter of 2011 from the 580 million in the third quarter of 2011.

· Visits totaled 192.5 million in the fourth quarter of 2011, up from the 63.6 million visits in the same period of 2010. Visits were up sequentially from the 30.2 million in the third quarter of 2011.

· Quepasa completed its merger with myYearbook, creating the public market leader for social discovery.

· Quepasa acquired Brazilian Social Game Development Studio XtFt Games (now known as Quepasa Games).

Trends in Our Metrics We measure site, application and game activity in terms of monthly active users (MAUs), visits and page views. We define an MAU as a registered user of one of our platforms who logged in and visited our websites or mobile applications within the last month of measurement. A visit represents the number of times that an MAU came to the site for a distinct session over the measurement period. A pageview is page than an MAU views during a visit. As of December 31, 2011, we had 5.9 million MAUs, an increase of 103% from December 31, 2010. We experienced growth from the acquisition of myYearbook in November 2011 and across different geographies, with users in Brazil and India representing a key source of growth on the Quepasa Games.

We define a mobile MAU as a user who accessed our sites by a mobile app or by mobile-optimized versions of our website whether on a mobile phone or tablet such as the iPad, during the period of measurement. We had more than 1.4 million mobile MAUs in December 2011. Our mobile MAU growth was also driven by product enhancements across several mobile platforms. For example, we improved our product offering on feature phones and we launched the myYearbook app for the iPad in December 2011. Improving our mobile products and increasing mobile usage of Facebook are key priorities that we believe are critical to help us maintain and grow our user base and engagement over the long term. We expect global consumers will continue to increase the amount of time they spend and the information they share and consume through mobile devices. myYearbook surpassed 50% of its traffic accessing on mobile devices, and launched the tablet application myYearbook for iPad, which is now available in the iTunes App Store.

We do not currently display ads to users who access our site via mobile apps. To the extent that increasing usage through mobile apps or our mobile website substitutes for the use of the website through personal computers where we do show ads, the number of ads that we deliver to users and our revenue may be negatively affected unless and until we include ads or sponsored stories on our mobile apps and mobile website. We believe that people around the world will continue to increase their use of site from mobile devices, and that some of this mobile usage has been and will continue to be a substitute for use through personal computers.

31--------------------------------------------------------------------------------Factors Affecting Our Performance Growth trends in MAUs and mobile MAUs are critical variables that affect our revenue and financial results by influencing the number of advertisements we are able to show, the value of those ads, the volume of payments transactions, as well as our expenses and capital expenditures.

In addition, changes in user engagement patterns also affect our revenue and financial performance. We believe that overall engagement as measured by the percentage of users who create content (such as wall posts, messages, or photos) or generate feedback has remained stable or increased as our user base has grown. Moreover, the average amount of content and feedback created by each user has continued to increase over time.

Our revenue trends are also affected by advertisement inventory management changes affecting the number, size, or prominence of advertisements we display.

We make ongoing product changes intended to enhance the user experience. In 2011, we continued to make significant investments in our technical infrastructure to ensure that our growing user base can access the site rapidly and reliably.

At the end of 2011, we had 202 full-time employees, an increase of 126 from the year prior. Our employee headcount has increased significantly and we expect this growth to continue for the foreseeable future. We have also made and intend to make acquisitions with the primary objective of adding software engineers, product designers, and other personnel with certain technology expertise.

Critical Accounting Policies, Judgments and Estimates Our discussion and analysis of our financial condition and results of operations is based upon our consolidated financial statements, which have been prepared in accordance with Generally Accepted Accounting Principles ("GAAP"). The consolidated financial statements include our accounts and the accounts of our wholly-owned subsidiaries, Quepasa.com de Mexico, Quepasa Serviços em Solucoes de Publicidade E Tecnologia Ltda (inactive), Quepasa Games S/S Ltda (from March 2, 2011), and Insider Guides, Inc. (formerly known as IG Acquisition Company from November 10, 2011). All intercompany accounts and transactions have been eliminated in consolidation. The preparation of these consolidated financial statements requires us to make estimates, judgments and assumptions that affect the reported amounts of assets and liabilities and disclosures of contingent assets and liabilities at the date of the financial statements and the reported amounts of revenues and expenses during the reporting period. Most significant estimates in the accompanying consolidated financial statements include the estimated lives and playing periods that we use for games revenue recognition, the allowance on accounts receivable, valuation of notes receivable, valuation of deferred tax assets, valuation of the discount on notes payable, valuation of equity instruments granted for services, valuation of re-pricing of warrants, valuation of assets acquired and liabilities assumed in business combinations, evaluating goodwill and long-lived assets for impairment and the measurement and accrual of restructuring costs. We base our estimates on historical experience and on various other assumptions that we believe are reasonable under the circumstances, the results of which form the basis for making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. Actual results may differ from these estimates.

An accounting policy is considered to be critical if it requires an accounting estimate to be made based on assumptions about matters that are highly uncertain at the time the estimate is made, and if different estimates that reasonably could have been used, or changes in the accounting estimate that are reasonably likely to occur, could materially impact the consolidated financial statements.

We believe that the following critical accounting policies reflect the more significant estimates and assumptions used in the preparation of the consolidated financial statements.

Management has discussed the development and selection of these critical accounting estimates with the Audit Committee of our Board. In addition, there are other items within our consolidated financial statements that require estimation, but are not deemed critical as defined above. Changes in estimates used in these and other items could have a material impact on our consolidated financial statements.

32--------------------------------------------------------------------------------Accounts Receivable Allowances We maintain an allowance for potential credit losses based on historical experience and other information available to management. The fees associated with display advertising are often based on "impressions," which are created when the ad is viewed. The amount of impressions often differs between tracking systems, resulting in discounts on some payments. We maintain an allowance for potential discounts based on historical experience and other information available to management.

Goodwill Goodwill is subject to impairment tests on an annual basis or more frequently if facts and circumstances warrant such a review. Goodwill is evaluated using specific methods, including potentially, a discounted cash flows method to determine the fair value of a reporting unit and comparison of the carrying value of goodwill to its implied fair value. The analysis necessarily involves significant management judgment to evaluate the capacity of an acquired business to perform within projections. If the carrying amount of a reporting unit exceeds its fair value, determined by conducting a valuation, then the goodwill impairment test is performed to measure the amount of the impairment loss, if any. Management performs a qualitative assessment of goodwill to determine if it is more likely than not that the fair value of a reporting unit is less than its carrying value including goodwill. In the event facts and circumstances indicate the carrying value of goodwill is impaired, the goodwill carrying value will be reduced to its implied fair value through a charge to operating expenses.

Contingencies We accrue for contingent obligations, including legal costs and restructuring costs, when the obligation is probable and the amount can be reasonably estimated. As facts concerning contingencies become known we reassess our position and make appropriate adjustments to the financial statements. Estimates that are particularly sensitive to future changes include those related to tax, legal, and other regulatory matters that are subject to change as events evolve and additional information becomes available.

Income Taxes We use the asset and liability method to account for income taxes. Under this method, deferred income taxes are determined based on the differences between the tax basis of assets and liabilities and their reported amounts in the consolidated financial statements which will result in taxable or deductible amounts in future years and are measured using the currently enacted tax rates and laws. A valuation allowance is provided to reduce net deferred tax assets to the amount that, based on available evidence, is more likely than not to be realized.

Stock-Based Compensation We follow the fair value recognition provisions of ASC 718, "Compensation - Stock Compensation". The fair values of share-based payments are estimated on the date of grant using the Black-Scholes option pricing model, based on weighted average assumptions. Expected volatility is based on historical volatility of our common stock. We have elected to use the simplified method described in GAAP to estimate the expected term of employee stock options. The risk-free rate is based on the U.S. Treasury yield curve in effect at the time of grant. Compensation expense is recognized on a straight-line basis over the requisite service period of the award.

The assumptions used in calculating the fair value of stock-based awards represent our best estimates, but these estimates involve inherent uncertainties and the application of management judgment. As a result, if factors change and we use different assumptions, our stock-based compensation expense could be materially different in the future.

Revenue Sources and Recognition During the years ended December 31, 2011 and 2010, our revenue was generated from six principal sources: revenue earned from the sale of DSM campaigns, website development services, and advertising on our websites, games, virtual currency and royalty revenue.

DSM Revenues: We recognize DSM revenues over the period of the contest or as the services are provided. Approximately 35% and 74% of our revenue came from DSM campaigns both during the years ended December 30, 2011 and 2010, respectively.

Website Development Revenue: We recognize website development revenues as the service is provided. Approximately 1% and 20% of our revenue came from website development during the year ended December 31, 2011 and 2010, respectively.

Advertising Revenue: Advertising and custom sponsorship revenues consist primarily of advertising fees earned from the display of advertisements and click-throughs on text based links on our websites myYearbook.com and Quepasa.com. Revenue from online advertising is recognized as impressions are delivered. An impression is delivered when an advertisement appears on pages viewed by members of the Company's websites. Revenue from the display of click-throughs on text based links is recognized as click-throughs occur.

Consistent with GAAP, we recognize advertising revenue from customers that are advertising networks on a net basis, while advertising revenues earned directly from advertisers are recognized on a gross basis. Sponsorship revenue is recognized over the time period in which the sponsorship on the website occurs. Approximately 46% and 4% of our revenue came from display advertising during the year ended December 31, 2011 and 2010, respectively.

33 -------------------------------------------------------------------------------- Game Revenue: Game revenue is recognized when persuasive evidence of an arrangement exists, the sales price is fixed or determinable, collectability is reasonable assured, and the service has been rendered. For the purpose of determining when the service has been provided to the player, we determine an implied obligation exists to the paying player to continue displaying the purchased virtual items within the online game of a paying player over their estimated life. The virtual goods are categorized as either consumable or durable. Consumable goods represent goods that are consumed immediately by a specific player action and have no residual value. Revenue from consumable goods is recognized at the time of sale. Durable goods add to the player's game environment over the playing period. Durable items, that otherwise do not have a limitation on repeated use, are recorded as deferred revenue at time of sale and recognized as revenue ratably over the estimated average playing period of a paying player. For these items, the Company considers the average playing period that the paying players typically play the game, currently to be 18 months. If we do not have the ability to differentiate revenue attributable to durable virtual goods from the consumable virtual goods for the specific game, we recognize revenue on the sale of the virtual goods for the game ratably over the estimated average playing period that paying players typically play the game.

Any adjustments arising from changes in the average playing period would be applied prospectively on the basis that such changes are caused by new information indicating a change in the game player behavior patterns.

As the Company controls the game process and acts as a principal in the transaction, revenue for internally developed games is recognized on a gross basis from sales proceeds reported by pay aggregators which are net of payment rejections, charge-backs and reversals. The related games costs including the website hosting fees, advertising, marketing, administration and payment service fees, and foreign taxes are recorded as cost of sales. The revenue from third party developed games is recorded net of revenue sharing payments and costs to the third party as the Company is considered to be acting as an agent in these transactions. Approximately 9% of our revenue came from games during the year ended December 31, 2011. No significant game revenue was generated during the year ended December 31, 2010.

Virtual Currency: Revenue is earned from virtual currency monetization products sold to our website users. These products include Lunch Money, credits on myYearbook, and "VIP" subscriptions and revenue is recognized as the products are consumed.

The Company also earns advertisement products revenue from currency engagement actions (i.e. sponsored engagement advertisements) by users on all of our platforms, including cost-per-action (CPA) currency incented promotions and sales on our proprietary cross-platform currency monetization product, "Social Theater". When a user performs an action, the user earns virtual currency from us and the Company earns product revenue. Social Theater is a video advertising platform in which users of social games across leading social networks, including Facebook, watch videos and perform other actions to earn virtual currency. An advertiser uses Social Theater to distribute its video advertising to millions of targeted individuals. In order to promote the advertising and drive views, virtual currency is awarded to the viewer for viewing the advertisement to completion. Social Theater can also be used by advertisers to drive "Likes" and "shares" on Facebook and other social platforms. Social Theater is distributed primarily across platforms outside of Quepasa and myYearbook, including Facebook, through partnerships with companies such as Trialpay. Where Social Theater is distributed outside of our owned and operated properties and mobile applications we pay a distribution fee. When we run Social Theater campaigns within our owned platforms, we retain 100% of the revenue. The Company controls and develops the Social Theater product and CPA promotions and acts as a principal in these transactions and recognizes the related revenue on a gross basis when collections are reasonable assured and upon delivery of the virtual currency to the users' account. Approximately 9% of our revenue came from virtual currency revenues during the year ended December 31, 2011. No significant virtual currency revenue was generated during the year ended December 31, 2010.

34-------------------------------------------------------------------------------- Royalty Revenue: Royalty revenue is generated as a percentage of product sales from certain partnership arrangements. We recognize royalty revenues on a net basis, as reported to us by third parties. Less than one percent of our revenue came from royalty revenues during the years ended December 31, 2011 and 2010.

Operating Expenses Our principal operating expenses are divided into the following categories: • Sales and Marketing Expenses: Our sales and marketing expenses consist primarily of salaries, benefits, and share-based compensation for our employees engaged in sales, sales support, and marketing.

• Product Development and Content Expenses: Our product development and content expenses including costs incurred in the classification and organization of listings within our websites, including salaries, benefits, and share-based compensation for our employees, utility charges, occupancy and support for our offsite technology infrastructure, bandwith and content delivery fees, and internet game development and maintenance costs, are charged to expense as incurred.

• Games expense: Our Games expenses represent the direct expenses for hosting, marketing, site fees, reporting and foreign taxes.

• General and Administrative Expenses: Our general and administrative expenses consist primarily of salaries, benefits, and share-based compensation for our executives as well as our finance, legal, human resources, and other administrative employees. In addition our general and administrative expenses include outside consulting, legal and accounting services, and facilities and other supporting overhead costs.

• Depreciation and Amortization Expenses: Our depreciation and amortization are non-cash expenses which have consisted primarily of depreciation and amortization related to our property and equipment, and intangible assets. Currently the majority of our depreciation and amortization expense is attributable to tangible and intangible assets associated with the acquisitions of myYearbook and Quepasa Games.

• Acquisition and Restructuring Costs: Acquisition and restructuring costs, include costs incurred related to the business acquisitions made by the Company and costs incurred in conjunction with the restructuring of the Company's business processes. Acquisition costs include the fees for broker commissions, investment banking, legal, accounting and other professional services, proxy, printing and filing costs, and travel costs incurred by the Company during the acquisition process. Restructuring costs include employee termination and relocation costs recorded as incurred, and exit costs for the office closures.

• Loss on Impairment of goodwill: In the event facts and circumstances indicate the carrying value of goodwill is impaired, the goodwill carrying value will be reduced to its implied fair value through a charge to loss on impairment of goodwill expense.

• Other Income (Expense): Other income (expense) consists primarily of interest earned, interest expense and earned grant income. We have invested our cash in AAA rated, fully liquid instruments. Interest income relates to our Notes Receivable discussed in Note 3 of our Consolidated Financial Statements and our cash balances. Interest expense relates to our Loan and Notes Payable discussed in Note 7 of our Consolidated Financial Statements. Earned grant income represents the amortized portion of a cash grant received from the Mexican government for approved capital expenditures. The grant is being recognized on a straight-line basis over the useful lives of the purchased assets.

35--------------------------------------------------------------------------------Comparison of the year ended December 31, 2011 with the year ended December 31, 2010 The following table sets forth a modified version of our Consolidated Statements of Operations and Comprehensive Loss that is used in the following discussions of our results of operations: For the the years ended December 31, 2011 2010 Change ($) Change (%) REVENUES $ 11,850,852 $ 6,054,141 $ 5,796,711 96 % OPERATING EXPENSES Sales and marketing 1,885,998 891,980 994,018 111 % Product development and content 9,525,068 4,774,694 4,750,374 99 % Games expenses 1,553,450 - 1,553,450 General and administrative 6,599,020 6,123,083 475,937 8 % Depreciation and amortization 1,097,867 319,779 778,088 243 % Acquisition and restructuring costs 1,948,432 - 1,948,432 Loss on impairment of goodwill 1,409,127 - 1,409,127 Operating Expenses 24,018,962 12,109,536 11,909,426 98 % LOSS FROM OPERATIONS (12,168,110 ) (6,055,395 ) (6,112,715 ) 101 % OTHER INCOME (EXPENSE): Interest income 57,265 6,229 51,036 819 % Interest expense (657,184 ) (603,609 ) (53,575 ) -100 % Other income 2,211 2,125 86 4 % TOTAL OTHER INCOME (EXPENSE) (597,708 ) (595,255 ) (2,453 ) 0 % NET LOSS $ (12,765,818 ) $ (6,650,650 ) $ (6,115,168 ) 92 % Revenues Our revenues were $11,850,852 for the year ended December 31, 2011, an increase of $5,796,711 or 96% compared to $6,054,141 for the same period in 2010. The increase in revenues for 2011 is primarily the result of approximately $5.7 million and $1.1 million, respectively, of revenue from Insider Guides doing business as myYearbook ("myYearbook") which was acquired by merger on November 10, 2011, and Quepasa Games acquired on March 2, 2011. Offsetting these revenues was a decrease in DSM and website designs revenues associated with DSM campaigns of $1.4 million. We earned approximately $4.2 and $3.7 million of DSM revenue and $120,000 and $1.2 million of website development revenue for the years ended December 31, 2011 and 2010, respectively, from AHMSA, which owns MATT, Inc. We earned $0 and $800,000 of DSM revenue for the years ended December 31, 2011 and 2010, respectively, from the Company's largest shareholder, MATT Inc., without commission or fees.

Operating Costs and Expenses Sales and Marketing: Sales and marketing expenses increased $994,018, or 111%, to $1,885,998 for the year ended December 31, 2011 from $891,980 in 2010. The increases are primarily a result of the inclusion of the approximately $874, 000 of myYearbook sales and marketing related costs from the date of the acquisition. The acquisition of myYearbook brought 23 person full-time sales and sales support staff located primarily in the New York and New Hope offices.

Product Development and Content: Product development and content expenses increased $4,750,374, or 99%, to $9,525,068 for the year ended December 31, 2011 from $4,774,694 in 2010. myYearbook operating costs accounted for $2.4 million or 50% of the increase and Quepasa Games costs accounted for $1.4 million or 29% of the increase. The balance of the increases relates primarily to salary and related costs for increased development engineering heads and additional cost of website hosting. The acquisition of myYearbook brought 73 person full-time development staff located primarily in the New Hope office.

36 --------------------------------------------------------------------------------Games Expenses: For the year ended December 31, 2011 games expense was $1,553,450. The expense reflects the direct cost for website hosting fees, advertising, marketing, administrative and payment service fees and foreign taxes for the game since the launch of Wonderful City Rio, in April of 2011. There was no games expense in 2010.

General and Administrative: General and administrative expenses increased $475,937, or 8%, to $6,599,020 for the year ended December 31, 2011 from $6,123,083 for the same period in 2010. The increase in expense is primarily due to the inclusion of the results of myYearbook of approximately $722,000 from the acquisition date through December 31, 2011. Additional increases in salary, bonus and stock compensation of approximately $630,000, bad debt write-off of approximately $293,000. Offsetting these expenses was a decrease of $1.9 million in stock based compensation due to fully vesting of options during 2010.

Stock Based Compensation: Stock based compensation expense, which is included in the other operating expense categories as discussed above, decreased $1,516,830 to $4,348,139 for the year ended December 31, 2011 from $5,864,969 in 2010. Stock based compensation expense represented 18% and 48% of operating expenses for the year ended December 31, 2011 and 2010, respectively. As of December 31, 2011, there was $16,463,999 in total unrecognized compensation cost, which is expected to be recognized over a period of approximately three years.

For the years ended December 31, 2011 2010 Changes ($) Sales and marketing 567,380 412,183 155,197 Product and content development 1,077,863 918,844 159,019 General and administrative 2,702,896 4,533,942 (1,831,046 ) Total Stock Based Compensation 4,348,139 5,864,969 (1,516,830 ) Stock Based Compensation is composed of the following: For the years ended December 31, 2011 2010 Vesting of Stock Option 4,169,236 5,574,536 Vesting of Warrants 178,903 116,286 Re-pricing of warrants - 147,813 Issuance of common stock for professional services - 26,334 Total Stock Based Compensation 4,348,139 5,864,969 The amortization of prepaid expenses includes compensation for professional services in which the professionals vested in stock options prior to the performance of services. The amount of compensation is amortized over the lengths of the contracts.

Depreciation and amortization expense: Depreciation and amortization expense for the year-ended December 31, 2011 increase by $778,088 or 243%. The increase is primarily due to the depreciation and amortization of tangible and intangible assets associated with the acquisition of myYearbook and Quepasa Games.

Acquisition and Restructuring Costs: For the year ended December 31, 2011 acquisition and restructurings costs were $1,948,432. The Company incurred approximately $368,000 of broker commissions, legal and professional fees and travel costs during the acquisition of Quepasa Games. The Company incurred approximately $1.2 million of investment banking, legal and professional fees, proxy printing and filing fees and travel costs during the acquisition of Insider Guides, Inc. Restructuring costs include contractual employee severance costs of approximately $221,000, approximately $97,000 of remaining lease and contract obligations for the closure of Los Angeles office, and $33,000 of related travel costs. No acquisition and restructuring costs were incurred during the year ended December 31, 2010.

37 -------------------------------------------------------------------------------- Loss on Impairment of Goodwill: A valuation of the Quepasa Games was performed and a $2.5 million fair value was determined. A comparison of the Company's approximately $3.8 million carrying value of the Quepasa Games and the $2.4 million implied value of goodwill resulted in a loss on impairment of approximately $1.4 million. The translated value of goodwill for Quepasa Games will vary at each reporting period due to changes in the foreign exchange rates.

Liquidity and Capital Resources For the years ended December 31, 2011 2010 Net cash used in operating activities (7,742,348 ) (709,801 ) Net cash used in investing activities (11,730,774 ) (759,626 ) Net cash provided by financing activities 14,213,742 13,988,528 (5,259,380 ) 12,519,101 Net cash used in operations was $7,742,348 for the year ended December 31, 2011 compared to $709,801 for 2010. For the year ended December 31, 2011, net cash used by operations consisted primarily of a net loss of $12,765,818, offset by non-cash expenses of $1,409,127 loss on impairment of goodwill, $1,097,867 of depreciation and amortization expense, $4,169,236 related to stock based compensation for the vesting of stock options and $178,903 for vesting of warrants, $291,405 in amortization of discounts on notes payable and debt issuance costs, $272,614 net write off of the Hollywood Creation note receivable, related accrued interest, and allowance adjustments. Additionally, changes in working capital impacted the net cash used in operating activities. These changes included increases in accounts receivable of $1,868,568, in prepaid expenses, other current assets and other assets of $234,003 and decreases in accounts payable and accrued expenses of $559,264 offset by an increase in deferred revenue of $268,317. For the year ended December 31, 2010, net cash used by operations consisted primarily of a net loss of $6,650,650, offset by non-cash expenses of $319,779 in depreciation and amortization expenses and $5,574,536 related to stock based compensation for the vesting of stock options and $26,334 for issuance of common stock for professional services, $147,813 for re-pricing of warrants and $116,286 for issuance of warrants, and $291,409 in amortization of discounts on notes payable and debt issuance costs,. Additionally, changes in working capital impacted the net cash used in operating activities. These changes included increases in accounts receivable of $1,027,714 and in restricted cash of $275,000, offset by an increase in in accounts payable and accrued expenses of $715,150 and a $76,231 decrease in prepaid expenses, other current assets and other assets.

Net cash used in investing activities in the year ended December 31, 2011 of $11,730,774, was primarily attributable to net payments made for the acquisitions of Insider Guides, Inc. of $10,684,025 and $500,000 for Quepasa Games, capital expenditures of $587,335 primarily for computer servers to increase capacity, improve performance, provide redundant backup for content, a $40,000 loan disbursement to Hollywood Creations, offset by $80,604 of loan receivable payments received from BRC. Net cash used in investing activities in the year ended December 31, 2010 of $759,626, was primarily attributable capital expenditures of $542,959 primarily for computer servers to increase capacity, improve performance and provide redundant backup for content and we made a $216,617 loan disbursement to Hollywood Creations.

There was $14,213,742 provided by financing activities for the year ended December 31, 2011, $10,000,000 was attributable to proceeds from the issuance of convertible preferred stock and $2,557,000 from the issuance of common stock, $2,026,153 from the exercise of stock options and offset by $219,411 of debt payments and $150,000 dividend payments on preferred stock. In December 2010, we completed a private offering of 1,753,329 shares of our common stock for cash proceeds of $12,632,357, net of offering costs. Cash proceeds from the exercise of stock options were $1,356,171 for the year ended December 31, 2010.

38 -------------------------------------------------------------------------------- December 31, December 31, 2011 2010 Cash and cash equivalents $ 8,271,787 $ 13,546,572 Total assets $ 106,804,696 $ 16,452,789 Percentage of total assets 8 % 82 % Our cash balances are kept liquid to support our growing infrastructure needs for operational expansion. The majority of our cash is concentrated in two large financial institutions, Comerica and JP Morgan Chase.

Quepasa had a positive working capital of $13,338,860 and 14,618,305 at December 31, 2011 and 2010 respectively, which consisted primarily of trade receivables and cash.

Non-GAAP - Financial Measures The following discussion and analysis includes both financial measures in accordance with GAAP, as well as non-GAAP financial measures. Generally, a non-GAAP financial measure is a numerical measure of a company's performance, financial position or cash flows that either excludes or includes amounts that are not normally included or excluded in the most directly comparable measure calculated and presented in accordance with GAAP. These non-GAAP financial measures should be viewed as supplemental to, and should not be considered as alternatives to net income, operating income, cash flow from operating activities, liquidity or any other financial measures. They may not be indicative of the historical operating results of the Company nor is it intended to be predictive of potential future results. Investors should not consider these non-GAAP financial measures in isolation or as substitutes for performance measures calculated in accordance with GAAP.

We believe that both management and shareholders benefit from referring to the following non-GAAP financial measures in planning, forecasting and analyzing future periods. Our management uses these non-GAAP financial measures in evaluating its financial and operational decision making and as a means to evaluate period-to-period comparison. Our management uses and relies on the following non-GAAP financial measures: EBITDA - Our management believes period-to-period comparisons of EBITDA helps identify additional trends in our financial results that may not be shown solely by period-to-period comparisons of income or loss, or income or loss from operations. Our management recognizes that EBITDA has inherent limitations because of the excluded items, particularly those items that are recurring in nature.

Adjusted EBITDA - Our management believes Adjusted EBITDA is an important measure of our operating performance because it allows management, investors and analysts to evaluate and assess our core operating results from period to period after removing the impact of changes to our capitalization structure, acquisition related costs, and other items of a non-operational nature that affect comparability. Our management recognizes that Adjusted EBITDA has inherent limitations because of the excluded items, particularly those items that are recurring in nature.

Bookings - Our management uses bookings to evaluate the results of our operations, generate future operating plans and assess the performances of our social games business. Our management recognizes that Bookings has inherent limitations because it does not reflect our receipt of payment from subscribers.

Non-Cash Earn (Burn) - Our management believes that net cash earn (burn) rate provides meaningful information about our ability to meet our working capital needs.

We have included reconciliations of our non-GAAP financial measures to the most comparable financial measure calculated in accordance with GAAP. We believe that providing the non-GAAP financial measures, together with reconciliations to GAAP, helps investors make comparisons between the Company and other companies. In making any comparisons to other companies, investors need to be aware that companies use different non-GAAP measures to evaluate their financial performance. Investors should pay close attention to the specific definition being used and to the reconciliation between such measure and the corresponding GAAP measure provided by each company under applicable SEC rules.

39 --------------------------------------------------------------------------------EBITDA and Adjusted EBITDA - Non-GAAP The Company defines EBITDA as earnings (or loss) before interest expense, income taxes, depreciation and amortization, and amortization of non-cash stock-based compensation. The Company excludes stock-based compensation because it is non-cash in nature. The Company defines adjusted EBITDA as EBITDA excluding non-recurring acquisition and restructuring expenses and the goodwill impairment charge. The following table presents a reconciliation of EBITDA and Adjusted EBITDA to Net Income (loss), a GAAP financial measure: For the the years ended December 31, 2011 2010 Net Loss Allocable to Common Shareholders $ (12,806,523 ) $ (6,762,150 ) Interest Expense 657,184 603,609 Depreciation and amortization 1,097,867 319,779 Stock based compensation expense 4,348,139 5,864,969 EBITDA (Loss) (6,703,333 ) 26,207 Loss on Impairment of goodwill 1,409,127 - Acquisition and restructuring 1,948,432 - Adjusted EBITDA (Loss) $ (3,345,774 ) $ 26,207 Bookings - Non-GAAP The Company defines bookings as the total amount of revenue from the sale of virtual goods in our online games that would have been recognized in a period if we recognized all revenue immediately at the time of sale. We record the sale of durable virtual goods as deferred revenue and then recognize revenue over the estimated average life of the purchased virtual goods or as virtual goods are consumed. Bookings are calculated as revenue recognized in the period plus the change in deferred revenue during the period. For additional discussion of the estimated average life of virtual goods, see Note 1 to our Consolidated Financial Statements - "Revenue Recognition Games". The following table presents a reconciliation of bookings, a non-GAAP financial measure to Revenue, a GAAP financial measure: For the the year ended Reconciliation of Revenue to Bookings: December 31, 2011 Games Revenue $ 1,181,095 Change in deferred revenue 268,317 Bookings $ 1,449,412 40--------------------------------------------------------------------------------Net Cash Earn (Burn) - Non-GAAP The Company defines net cash earn (burn) as loss from operations plus non-cash operating expenses including stock based compensation expenses, depreciation, amortization and other non-cash charges. The following table is a reconciliation of our non-GAAP financial measure to Loss From Operations: For the the years ended December 31, 2011 2010 LOSS FROM OPERATIONS (12,168,110 ) (6,055,395 ) NON CASH OPERATING EXPENSES Loss on impairment of goodwill 1,409,127 - Stock based compensation expense 4,348,139 5,864,969 Depreciation and amortization 1,097,867 319,779 TOTAL NON CASH OPERATING EXPENSES 6,855,133 6,184,748 NET CASH EARN (BURN) (5,312,977 ) 129,353 NET MONTHLY CASH EARN (BURN) RATE (442,748 ) 10,779 We have budgeted capital expenditures of $3,500,000 for 2012, which will allow us to continue to grow the business given our member growth, by increasing capacity, improving performance and providing redundant backup for content. The severance costs of payments, requiring future service were measured at December 31, 2011 totaling approximately $550,000 and employee relocation expenses will be during 2012.

As of the date of the filing of this report, we have approximately $7 million in cash and $8 million in accounts receivable. Management believes that we have sufficient working capital to operate beyond the next 12 months.

Cautionary Note Forward-Looking Statements This report includes forward-looking statements including statements regarding: ? establishing ourselves as the leading global brand for meeting new people, ? our ability to optimize the opportunity for meeting new people online, being well positioned to capitalize on global trends ? toward greater consumption of social media via smartphones and making our mobile application available in Spanish and Portuguese in 2012, ? potential for significant leverage from our U.S. mobile audience and Latin American user base, our beliefs regarding myYearbook's web and mobile ? products potential growth in Latin American markets and establishing the foundation for growth in markets outside of the Americas, ? our beliefs regarding our products and services and our ability to leverage the growth of social media, ? our expectations from our budgeted capital expenditures, and ? our beliefs regarding our liquidity and working capital.

All statements other than statements of historical facts contained in this report, including statements regarding our future financial position, liquidity, business strategy and plans and objectives of management for future operations, are forward-looking statements. The words "believe," "may," "estimate," "continue," "anticipate," "intend," "should," "plan," "could," "target," "potential," "is likely," "will," "expect" and similar expressions, as they relate to us, are intended to identify forward-looking statements. We have based these forward-looking statements largely on our current expectations and projections about future events and financial trends that we believe may affect our financial condition, results of operations, business strategy and financial needs.

The results anticipated by any or all of these forward-looking statements might not occur. Important factors, uncertainties and risks that may cause actual results to differ materially from these forward-looking statements are contained in the "Risk Factors" under Item 1A. of this report. We undertake no obligation to publicly update or revise any forward-looking statements, whether as the result of new information, future events or otherwise. For more information regarding some of the ongoing risks and uncertainties of our business, see the Risk Factors and our other filings with the SEC.

41 --------------------------------------------------------------------------------Recent Accounting Pronouncements See Note 1 to our Consolidated Financial Statements included in this report for discussion of recent accounting pronouncements.

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